Alejandro López Martínez. (2021). Design and Development of Gamification Techniques for Empowering Museum Experiences based on Interactive Machine Learning Algorithms. Trabajo de fin de carrera.
Alejandro López Martínez, Álvaro Carrera Barroso & Carlos A. Iglesias (2020). Gamified Smart Objects for Museums Based on Automatically Generated Quizzes Exploting Linked Data. In 2020 16th International Conference on Intelligent Environments (IE)}, pages 132-139.
Alejandro López Martínez. (2019). Design and development of gamified smart objects for museums based on automatically generated quizzes exploiting Linked Data. Application: Telecommunications Museum at ETSIT.. Trabajo de fin de carrera (TFG). Universidad Politécnica de Madrid, ETSI Telecomunicación.