Alejandro López Martínez. (2021). Design and Development of Gamification Techniques for Empowering Museum Experiences based on Interactive Machine Learning Algorithms. Final Career Project.
Alejandro López Martínez, Álvaro Carrera Barroso & Carlos A. Iglesias (2020). Gamified Smart Objects for Museums Based on Automatically Generated Quizzes Exploting Linked Data. In 2020 16th International Conference on Intelligent Environments (IE)}, pages 132-139.
Alejandro López Martínez. (2019). Design and development of gamified smart objects for museums based on automatically generated quizzes exploiting Linked Data. Application: Telecommunications Museum at ETSIT.. Final Career Project (TFG). Universidad Politécnica de Madrid, ETSI Telecomunicación.